//==============================================================================
// roc_anim.txt
//==============================================================================

//==============================================================================
define eclipseSFX
{
   SetSelector
   {
		TechLogic none/Eclipse Active
		set hotspot
		{
			version
			{
			  Visualnone jimmy
			}
		}
		set hotspot
		{
			version
			{
			  Visualparticle SFX A Eclipse Unit effect
			}
		}		    
   }
}

//==============================================================================
define Head
{
   set hotspot
   {
      version
      {
         Visual Villager N Male Head
      }
   }  
}

//==============================================================================
define dude
{
	Set hotspot
	{
		version
		{
			Visual Villager N Male_FlailA
			connect TopofHead Head hotspot
		}
	}
}
		


//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Roc_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.12 false WingsLarge checkVisible 
            tag SpecificSoundSet 0.67 false HeavyFall checkVisible 
            tag SpecificSoundSet 0.37 false HeavyFall checkVisible 
            tag SpecificSoundSet 0.53 false CrushWood checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Walk
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special E Roc_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.36 false WingsLarge checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special E Roc_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.35 false WingsLarge checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Special E Roc_FlailA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.35 false WingsLarge checkVisible 
//-- end auto generated section
//				connect RightHand dude hotspot
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}

//==============================================================================
anim Birth
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            Visual Special E Roc_idleA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.35 false WingsLarge checkVisible 
//-- end auto generated section
				connect hotspot eclipseSFX hotspot
         }
      }
   }
}
